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Starfieldhas been Bethesda’s most highly anticipated RPG for the past few years now. The game’s also been at the center of a lot of attention for both good and bad opinions based on all the teasers, trailers, and everything in between. An unlikely debate surrounding the game has been aboutStarfield‘s start screen design. Fans and critics seem to be debating the significance of the game’s start screen.

A Screengrab of Starfield’s Menu Screen

Bethesda’s Head of Publishing Pete Hines has also made his voice quite clear and shut down the former Blizzard Dev for raising the rather unnecessary debate. As the game gets closer to the final release, there are also some intriguing new details about the game’s features and achievements.

Also Read:The Starfield Achievement List has Leaked and it Looks Like a Fun One

A Screengrab from Bethesda’s Upcoming Masterpiece, Starfield

From One Dev To Another, The Debate Seems Rather Unnecessary

The debate about Bethesda’sStarfieldhaving a rather dull start screen was initiated by former Blizzard Developer Mark Kern. Mark tweeted a screengrab fromStarfield‘s start screen, tweeting “the physiognomy of start screens”. He further mentions how the “start screen of a game can reveal a lot about how rushed the team was and how much pride they took in their work”.

https://twitter.com/Grummz/status/1692944018051641516

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It’s what he says toward the end of the tweet that’s generated a lot of heat between Mark and Bethesda’s Senior Vice-President, Pete Hines who responded passionately. Mark had mentioned that the simplistic start screen of the highly anticipated, big-budget game, shows “hasty shipping deadlines by a passionate team overworked, or a team that didn’t care.”

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Pete mentions how the comment was unnecessary and how being a Developer himself, Mark should have known how it sounds quite unprofessional to call out fellow Devs and question their integrity.

https://twitter.com/DCDeacon/status/1693253453642928477?s=20

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Pete responded with how he’s not fazed about Mark having an opinion but drew a line when Mark questioned ifStarfield‘s Devs didn’t “care” about the flagship game from Bethesda. Pete mentioned how Mark being a Dev himself, his questions sounded rather “unprofessional” and that the menu and the start screen were one of the first things the team had settled on.

Pete’s responses were appreciated by others as most responses to his post were in support of him.

https://twitter.com/xJohnWolfx/status/1693264611930247204?s=20

I know what he needs, he needs it to be like this. 🤣pic.twitter.com/i6TL5zliek

— zoom (@Zoomcv99)Aug 17, 2025

@Grummzneeds to go touch grass and get a grasp on reality. Maybe some fresh air. Heaven forbid a dev makes a menu that goes for an elegant and minimalist aesthetic.

But ya know… clearly the game is rushed and doomed because of this.pic.twitter.com/5qXiuIRfSj

— Silent Cypher (@SilentCypher)July 12, 2025

https://twitter.com/BrightOmeg99/status/1693271893585891410?s=20

AsStarfield‘s release gets closer a lot of details have come out in terms of the game’s requirements and storage space needed for the two editions.

Also Read:Not Fallout 4, Starfield’s Jail System Is Directly Copied from Another Iconic Bethesda Game

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Amid all the discourse, impatience, and hype, additional details aboutStarfield‘s gameplay have now helped shift the focus back to the game. As with every game,Starfield‘s achievement list has also leaked, and offers a glimpse into the rewards and challenges players can expect. With more than 50 achievements, the list looks quite long but satisfying just like previousBethesdatitles. The list seems to cover key story moments, reaching specific levels, aligning with factions, and quite notably, visiting quite a lot of planets.

As for the game’s technical specifications,Starfieldhas gone gold and preloads have already begun giving everyone an idea about the required storage space. On Microsoft’s Xbox Series X/S consoles, players require over 100 GB to pre-load the Standard Edition of the game. The Premium edition will require an additional 17GB, leading to 117.07 GB to be exact. The Premium Edition will also download the official soundtrack and the DLC pack titled,The Shattered Space Story Expansion,which will be playable upon release at a later date.

Gamers on Desktops would require the biggest chunk of space with the download size reaching close to 140GB. Pre-load availability on Steam will go Live on August 30th.Starfieldreleases later this year in the US on the 6th of September.

Source:Twitter

Ayoub Hassan Adur

Articles Published :389

Ayoub Hassan Adur worked in the Translation Industry for more than a decade before turning to Content Writing. Ayoub loves Gaming and has also written news stories in the gaming industry for two other websites before joining FandomWire Gaming. Manchester United fan since the ’90s.

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