Warzone Pacific Season 2 update: Bren & MP-40 nerfs, full patch notes

The Warzone Pacific Season 2 patch notes are headlined by nerfs to the meta Bren and MP-40 weapons. On top of the quality of life changes, Raven Software has also revealed all the bug fixes coming with this update. Here’s everything to know from the Season 2 full patch notes.

Pacific’s first season wasdominated by the Bren and MP-40and even though they received slight nerfs, the devs have come back for round two.

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Also, Raven Software is fixing numerous bugs including a problem that causedoperators to appear invisible. And, of course, thequality of life changesthat can definitely shake up the way Warzone is played.

Before you jump into the Season 2 update, here’s an overview of the weapon changes, bug fixes, and full patch notes that are included.

Warzone gas mask gameplay

Warzone Pacific Season 2 nerfs Bren & MP-40

📢#WarzoneSeason Two launches at 11 AM PST! 🛡️💥🚛

Armored War Machines, a new LTE – Search & Deploy, Nebula V, new Modes, new Weapons, new Operators, new Gameplay, tons of improvements & more!

The Patch Notes are available at:https://t.co/5DRxvzEoEDpic.twitter.com/nLrXfr7fa5

— Raven Software (@RavenSoftware)June 02, 2025

The meta shake up could finally be upon us as the two most popular weapons from Season 1, theBrenandMP-40finally received nerfs. The Bren had it’s damage multiplier reduced 0.1 in the arms and lower stomach. The Bren also has multiple barrels that are weaker as well as the gun showing its recoil properly.

For short-range players, the Mp-40 had its maximum damage range decrease to 422 from 472 and it’s mid-range damage lowered to 600 from 612. The SMG also received nerfs to a handful of attachments including the 7.62 Gorenko mag, Krausnick 317mm 04B barrel.

Along with some QOL changes and plenty of bug fixes, here are thefull patch notesfor Warzone Pacific Season 2.

Warzone Pacific Season 2 full patch notes

Adjustments

VehicleAdjustments

A tip for parsing the following changes: An attribute can increase and be detrimental, or decrease and be beneficial. While considering the below changes, consider focus on the “down from” or “up from” language.

“Down from” will always indicate a negative effect, while “up from” will always be positive.

All Vanguard Weapons have had their Ballistics behavior adjusted to more closely match MW and BOCW Weapons.

» Assault Rifle «

» Handgun «

» Light Machine Gun «

» Marksman Rifle «

» Sniper Rifle «

There are two parts which comprise the Stats of the Kar98k (VG): the Weapon and the Base Optic. In the case of the Kar98k (VG), much of its ADS Speed stats were coming from its Optics. We have decided to take that ADS Speed and spread it out more evenly amongst its Attachments. The end result is a more consistent range of ADS Speeds that will not vary as wildly depending on the Optic alone. When considering the changes made to Optics and other Attachments,this results in a net increase to the Kar98k’s (VG) ADS Speeds.See the Optics section for additional details.

» Submachine Gun «

Attachments

» Ammunition «

Trading damage now for damage later will have many Players still equipped with Incendiary wondering why they lost an even, or slightly advantaged fight. For now, Incendiary will provide a niche use on specific Weapons where shots are intermittently hit, or fire is unreturned. Players with above average aim will want to find a new type of Ammunition to lock and load.

As a result of Lengthened’s monopoly over Bullet Velocity on Vanguard (VG) Attachments, build diversity and Weapon viability has taken a hit. By shifting this Bullet Velocity into a wider variety of Attachments, we are aiming to provide more viable builds and meaningful choice within this category.

Lengthened aside, we have further changes coming to increase diversity in the Ammunition category. These changes will ensure the category fulfills more of a playstyle supplemental role for builds rather than a necessary enabler.

As a whole, Vanguard Weapons have been lacking in Bullet Velocity when compared to the competition. We felt it was necessary to provide more Bullet Velocity to VG Weapons so they could compete more consistently in long-range engagements. To remedy this, we have added Bullet Velocity to most VG Barrels.

» Barrels «

» Magazine «

» Muzzles «

» Optics «

The following Vanguard Optics have had adjustments to their appearance and/or behavior. This potentially includes changes to ADS Speed, ADS Position (closeness to Optic), and Magnification Level.

» Rear Grips «

» Underbarrels «